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2006-07-06 [TheRogue]: very good start Savien.. You are definately on the right track with your stuff.. tighten these up a little more so i can see where you are going with them. :)
2006-07-06 [TheRogue]: Panel 1. Make sure not to 'cram' too much into the boundaries of the border.. it's not bad at all what you have but think outside the box, even draw past the panel as if you were taking a photo of a certain space.
2006-07-06 [TheRogue]: Panel 2. Not totally sure what is going on, other than a big giant toothy monster that seemed to be camoflaged comes out of hiding to go after a shark.. i like the angle on this one.. tighten it up some more so i can see where you are going. :D
2006-07-06 [TheRogue]: Panel 3. Not bad at all.. The angle of the box is good, play around with angles and.. even something i do.. i pretend i'm the person and sneak up on the 'treasure' and pay attention to what your posture is.. it might help with a little more realism. :D
2006-07-06 [Savien]: Excellent feedback. Thanks. As for panel 1, when I start to finalize the sketchwork, it should be a bit mor obvious what's going on in the panel. Things are drawn really light, and seem to really run together, but I really feel the best about that one. It's gonna be very busy, but I think it will work. *crosses fingers*
2006-07-06 [Savien]: Panel 2, did not scan as well as I'd have liked, but it is a huge toothy monster, rising from the deep. And it's supposed to be a whale, which will be a bit more obvious when the drawing is finished. I'm grappling with wether to try to include a reef, or some rocks to conceal more of the monster. Suggestions?
2006-07-06 [Savien]: Panel 3 is the shakiest, and I was leaning towards doing something different with the treasure, and adding some sort of background.
2006-07-06 [Savien]: Thanks again. i really appreciate it. :)
2006-07-06 [Savien]: I'll try to tighten up the lines, and add some bigger scans later.
2006-07-07 [TheRogue]: Just a little suggestives here. Make sure that the objects in place, have a place to be. It is sometimes helpful to develop a room or area layout (topographical) to keep everything in place when you put people into it. The ? is for where is the rope going from there? It extends behind the tattooed man's head, but goes nowhere after that. Just some small suggestions on change.. the man reading the map should be looking down towards the map more, the elf with the bundle's hand was off a little and his head might be looking up and over more, instead of side glancing.Point
2006-07-07 [TheRogue]: people you have going on in the pic.. just a few tweaks here and there before the next evolution. :)
2006-07-08 [Savien]: Very helpful. I'm likin' this place already.
2006-07-19 [Savien]: Workin' on a final version of the dock scene, but took an aside, and started on some heads. I'm just gonna post those. since I have 'em.
2006-07-19 [Savien]: Oh, and I totally hadn't seen the orc head on a stick Travs drew, until after i drew these. :/ *end disclaimer*
2006-07-31 [travs the bean]: well my good friend are you ready to begin-
2006-08-03 [Savien]: I suppose so.
2006-08-04 [travs the bean]: i see you have been practicing- are you ready to picka trial? and then we will begin- i'll change your stats in a bit
2006-08-04 [Savien]: I am ready. I'll start where I've been practicing.
2006-08-04 [travs the bean]: then lets star with lesson 1
2006-08-04 [travs the bean]: savien i need your password so i can make all the cool changes to your page my friend
2006-08-14 [Savien]: Sorry, I'll message you with it.
2006-08-18 [travs the bean]: ok all done- ready to begin?
2006-08-20 [Savien]: Whenever you say so.
2006-08-21 [travs the bean]: then let us begin - seeing you have started multple trials- what would you like to tackle first?
2006-08-23 [Savien]: Does not matter to me. I can keep working on heads, if you like. That one is easy.
2006-08-23 [travs the bean]: than lets finish off the heads- the first question looking at what you have done is what have you learned?
2006-08-25 [Savien]: It is very difficult to try to alter you "style" to produce something different every time.
2006-08-25 [travs the bean]: lol it is - so how have oyu gone about altering your style?
2006-08-27 [Savien]: Mainly, I try to change the angles. It is easy to repeatedly draw faces from the same angles. If I force myself to change them up, then I can get a totally different look. As well as doing different ages, races etc that I haven't tried before. I had 2 more pages of heads done, and my sketchbook got lost... :(
2006-08-28 [travs the bean]: how about shapes- are you using the same basic shape- what i would like you to do is use triangles, squares and rectangles:) round the edges and such but start to put those in your ovals to create different shapes for forheads, jaws etc...
2006-08-30 [Savien]: I see. i will try that. On every different perspective, I use the same basic graph to proportion the heads. I try to do different shapes for different races, but mostly the same race looks pretty similar. does that make any sense?
2006-08-30 [travs the bean]: it makes sense-
i want you though to use the different shapes in the jaws for your humans males and females- - there is that set formula but i want you to add on that formula - if you notice the example i am posting you will see the standard circle for eyes and mouth- yet i use that for the skull and i then add shapes for the jaw- here i use 5 different unique shapes to create 5 different unique human heads-
as you look at the world around you and see people you will notice that people have the same basic facial set up - yet at the same time are incredibly unique- which is why i am challenging you to exagerate a little here:)
2006-09-01 [Savien]: Excellent. I will work on these this weekend.
2006-09-13 [Savien]: ....or, when i find a moment. I hope I'm not being timed here. I willl do this though. Don't give up on me.
2006-09-13 [travs the bean]: there is no time limit- everyone works at their own pace- so don't worry
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